Twitch chat minigames for ad breaks · a Crafting Chaos Gaming project

Your chat is the artillery.

The stream cuts to ads; the battle begins. Viewers drop pins on a shared grid, the crowd's hottest cells become the volley, and the streamer defends live on stream. Sixty seconds a round, no installs, one room code (or none at all with the Twitch panel). This page collects every concept in one place so you can poke at it and tell us what lands.

Board themes

Same rules every time, different show. Each theme reskins the ships, the shots, the effects, and the two match finales. All six are live below: they autoplay demo matches; use the "Chat wins" and "Streamer wins" buttons to replay finales, and "Streamer view" to peek at the hidden pieces. Open in a new tab for best effect.

Game modes

Battleship-style volleys are mode one; the room, timer, and aggregate-and-reveal loop are a platform. These simulations show how each mode plays out; none of them talk to a server, they are choreographed demos.

Surfaces

Where Salvo lives on a real stream: the Twitch panel, the streamer's popup dashboard, and the OBS overlay.

Tell us what you think

Which theme should ship first? Do the finales read on a small stream window? Is the extension pitch clear? Anything that made you go "hmm"?

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